Tag Archives: Shonen Jump

Shonen Jump April 2011

Shonen Jump finally hits its 100th issue and its a party! The issue starts with a look back at all the titles that started and either ended or were “graduated” from the magazine, numbering 12 in all. Yu-Gi-Oh! gets the spotlight in the TCG section, and goes back to the original Yu-Gi-Oh! game. I have to keep my youngest away from this card too. Then there’s the usual features about anime and SJ titles on the iPad.

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Shonen Jump March 2011

The countdown to issue #100 is almost complete! This issue starts out with the usual anime ads, though I’d like to point out the newest addition to Vizanime: Neuro. It’s based on a manga about a demon who eats mysteries. He comes to the human world after devouring all the mysteries in the underworld. He teams up with a human girl Yako who loves to eat and has a mystery of her own to solve. The anime is good, but what I really want to see is the manga licensed. So show your support and watch the anime! Maybe we’ll get the manga then!

Continue reading Shonen Jump March 2011

Shonen Jump February 2011

It’s a new month, so that means a new issue of Shonen Jump! Do the changes I liked last month hold up? Let’s dive in and see! The issue starts with the usual features/ads. This month adds a full-page for the Viz app on the iPad. **yawn** Call me when I don’t have to worship at the altar of Steve Jobs to read manga digitally. There is also a one page column written by Stan Lee that basically pimps the new Marvel movies coming out and Ultimo. The video games feature which used to be at the end of the issue is now at the beginning. And I notice the brain teasers that used to be at the back are gone. I guess no one really cared about them.

Psyren starts off the issue with all the newbies taking off toward the sound of a siren that they think is where the gate is. They ignore Ageha’s warnings of monsters and leave him with the still unconscious Sakurako. They are thinking of only the reward or going home. They are going to find out how wrong they are. Ageha, the delinquent with a heart of gold, after learning where the gate really is from Sakurako, runs off after them with her on his back. This title is still establishing itself, but I think it’s still on the right track. What happens next issue where we will hopefully see Ageha in a fight here, should really set the tone for what the series is about.

This issue prints the first chapter of Yura: Rise of the Yokai Clan, which was online last month. I gave my impressions of it in last month’s post. I’ll go into the next chapters of Nura after I’ve finished the print chapters.

One Piece sees the end of White Beard, as he continues to stand up against the navy, to give his men more time to escape. A hint is dropped as well about what the “One Piece” that Gol D. Roger left behind might be. Black Beard and his pirates appear and show off a new ability. Inazuma continues to try to kill Luffy. He and Jimbei are saved at the last-minute by Crocodile and Buggy (who is just trying to escape as well), and taken in by Trafalgar Law, one of the 11 meteor rookie pirates. It’s another great ending for a character with the way White Beard goes out, and the momentary flashback he gets. The scene with Gol D. Roger has really sparked my curiosity about what the One Piece really is. Whitebeard seems to have known. I have my suspicions, and can’t wait to find out more.

Naruto surprised me this month. Naruto faces his dark side, and fails against him. He talks to Motoi to find out more about Killer Bee, and after some thought, he makes a decision. He is able to face his dark side and defeats him this time. Killer Bee then agrees to help Naruto get control of Nine-Tails. What surprised me about this month’s chapters is the decision Naruto came to, and where I really hope it leads him. If he can stop the sulking and go back to the way he was (in some ways) before the time jump, then I think Naruto might become a series I enjoy reading again. Only time will tell at this point.

Yamato finally makes it to Sayama’s party in Ultimo, but things don’t go quite as smoothly as he hoped. Rune makes his move as he now remembers who he was in the past and seems to have designs on Yamato, and it’s really creepy. Jealousy seems to be having second thoughts about being able to defeat Dunstan, and Vice continues his rampage with Eco getting it, again. I’m starting to get a really bad feeling about where this series is heading. I could be completely wrong, and it’s nothing to make me want to keep reading to find out if I’m right, but it’s in the mag, so I’ll keep reading it.

Mayuri seems to be at the mercy of Szayelaporro in Bleach, but Mayuri was just faking it. He’s too meticulous to ever be caught so easily by an enemy. The battle then becomes a series of one-ups as each tries to outdo the other in power. Mayuri seems to have the upper hand as the chapter ends, but I’m not believing it until I see his end with my own eyes. The healers get to work as Rukia and Chad are brought back, and Ichigo sends Orihime to heal Nel instead of him. There is still one fight left, with Kenpachi against Nnoitra, and of course the big battle that Byukyua hints at. I really hope this all means that the Hueco Mundo is almost over. It’s gone on far too long, and hasn’t seem to do much but show how powerful espada are and how much more powerful Soul Society captains are, things we already knew.

Yu-Gi-Oh! 5DS starts up Yusei’s battle with the Skeleton Knight, where the ante isn’t Sect, but Yusei’s soul. It becomes a typical battle, with the Skeleton Knight getting the first points and Yusei making a comeback. The chapter ends with the Skeleton Knight preparing his next big attack. I’m still liking this series, at least more than Yu-Gi-Oh! GX. If you don’t like hearing card abilities and stats shouted out as part of the story, this title might not be for you, but as a gamer-inclined reader, I actually find those parts interesting. So far.

For online exclusives, there were three chapters of Nura: Rise of the Yokai Clan and an extended preview of volume 3 of Toriko. Nura has Rikuo reunited with an old friend from his childhood, Zen, the head of the Zen Group. He has come to try to convince Rikuo to accept his role as the Third. Rikuo still refuses, but when Zen is betrayed by his own men, “Other Rikuo” appears and defeats them, once again proclaiming his intention to be the Third, which he promptly forgets when he returns to human form. Then a new character is introduced. Yura Keikain is a new student, who also happens to be a Omyoji, an exorcist of yokai. She has come to Ukiyoe on a training mission to banish yokai. Kiyotsusu then proclaims the start of the Kiyojuji Paranormal Club, and Nura gets to be a charter member. This is seriously starting to look like the original Yu-Gi-Oh! with yokai instead of cards, and it’s really not impressing me. Rikuo is really more annoying than anything else. If there was more of his yokai form, then I might be okay with it. There were some classic funny moments with Rikuo seeing the yokai emerge from the doll when no one else did, but it’s not really enough to save this series.

The extended preview of Toriko had Toriko with another Gourmet Hunter Coco catching and trying to prepare a puffer whale, a difficult task. Komatsu gets directions from Coco and after a successful preparation, they are all treated to a heavenly meal. A creature then appears that puts Coco and Toriko on high alert, but it ignores them and moves on. It is apparently a robot sent by a rival corporation against IGO, so the “Four Kings” including Toriko and Coco are called to a Biotope to try to stop the next attack. I’m still not impressed with Toriko, though Komatsu has definitely moved up in my estimations with the skill he shows cutting the puffer whale.

It’s more of the same to look forward to next month, with just a preview of the upcoming Death Note omnibus edition. And it looks like I’ll be fighting my youngest for the magazine again as it has another Yu-Gi-Oh card in it. But things seem to continue to be looking up with the changes. Sadly, as I suspected, online chapters from the previous month are not available to read, which really sucks. I was hoping they would at least keep the online chapters up until the print volume came out, like they do on Ikki and Shonen Sunday. I mean, the viewership is restricted as it is! Why not leave the chapters up longer? At least Yen Press lets you read the previous issue along with the current.

Shonen Jump January 2011

It’s the beginning of a new year for Shonen Jump and they start it off with what they call another “evolution” I wouldn’t call what SJ did an evolution, but it is a definite improvement. Two new manga are added to the magazine, bringing the number of titles back to six, and the page count back those of the good old days. Subscribers also have online access to Nura: Rise of the Yokai Clan. So let’s jump into it!

The magazine begins with all its ad stuff. Merchandise, DVDs, video games and TV/Online airings of Shonen Jump anime. There was also a free Yu-Gi-Oh! card. I only mention this because I had to buy this issue for my youngest daughter so she would stop asking for my card. Not that I collect the cards, I just like to keep my issues complete.

Psyren is the first manga and first new manga in the magazine. It’s about Ageha Yoshina, a high school boy who likes to fight. He picks up a call at a public phone booth and gets a red phone card with the world Psyren on it. It turns out Psyren is the name of a secret society, made of people who want to create a new paradise on Earth. It’s treated like an urban legend, but one of his classmates, Sakurako seems to be involved. Unable to keep his nose out of her business, he uses the card, and ends up being transported to another world, where he runs into Sakurako who is being attacked by a strange bug-like monster. Meeting up with others new to the world, he learns the psyren is some sort of game, and you can’t leave until you finish the level. I enjoyed these first two chapters. Ageha is the trouble-maker with a heart of gold. He helps people using his fists, and doesn’t tolerate bullying. We still don’t know much about Sakurako or how she got involved with Psyren, but with the two of them together in the game, hopefully next issue will give use some useful exposition.

Naruto starts with Kabuto making Madara a deal he can’t refuse, though we are kept in the dark about why. Meanwhile, it’s decided to hide away Naruto and Killer Bee to keep them safe from the Akatsuki, and they go off to a solitary island where Killer Bee learned to control his Biju. Naruto wants to learn to, so after a rocky start, he begins training. These chapters were too bad. I like the frog sages, so seeing more them is always a plus. I don’t know how much I like Bee. All the rhyming is fun, gets old pretty fast. Naruto’s enthusiasm is a nice change, and I’m interested to see how his training goes with Nega-Naruto.

I have only one thing to say about these chapters of One Piece: Oh.My.God. Whitebeard continues to try to hold off the marines so his men can get to safety. He splits the island in two so his men can’t keep trying to help him. The whole thing ends with Black Beard and his crew appearing. I dont’ want to say what happens in the middle with Luffy, but needless to say, I so did not see that coming!! It’s not a moment that bring tears, because your mind is so shocked by what happens that it never gets to that. I still can’t believe it, but if there was to be anything happen to shake Luffy’s faith, in himself, and in the world, I can see it being this.

In Ultimo, Vice decides to go on a killing spree. It seems he’s determined to upset Dustan’s plans as well, but only for self-preservation. He takes out Gauge, Slow, and Pardonner, while Yamato has rushed off to Sayama’s birthday party with Rune, not knowing that Rune has contracted with Jealousy. I have no idea where Ultimo is going, and frankly I really don’t care. It has moments that look like it will have potential, that then get swallowed up in pointless fighting. I can just see another time travel reset lingering in this series’ future.

Bleach continues to the battles between Byakuya and Zommari which takes up the whole of the two chapters. Byakuya wins, but not before Zommari runs off his mouth with some speech about Soul Reaper arrogance. The last chapter ends oddly, with Mayuri seemingly at Szayelaporro’s mercy. I find this hard to believe, even with Mayuri’s arrogance, I don’t see him falling so easily to Szayelaporro. He has to have something up his sleeve. I’m still waiting to see where this Soul Reaper invasion is going. Aizen’s true goal still hasn’t been revealed, so he won’t be defeated anytime soon. Perhaps the invasion will lead to a confrontation that will lead to a reveal? Or at least a better idea. I’m really getting tired of all this fighting.

Yu-Gi-Oh! 5Ds is the second new title to join the print magazine. It takes place in 20XX, on a satellite. The new hero is Yusei, a cool and confident-looking guy whose hair is throwback to the original Yugi, with duo-tone spikes. Duel Monsters is now played on Duel Runners, motorcycles that the players race on while they throw out their cards. Their speed is dependant on how well they play. We see one race, Yusei vs Sect, his seeming sidekick/rival. The chapter ends with the appearance of an urban legend come to life, the Skeleton Knight who challenges Yusei. I actually liked this first chapter. Not a lot has been explained about the world or the games, but I like Yusei, and that’s enough to make me want to see the next chapter.

Nura: Rise of the Yokai Clan is the first online only manga for Viz that only subscribers can access. The first two chapters are available online. It starts by introducing Rikuo when he is 8-years-old. He’s loves playing with the yokai in his grandfather’s mansion and is really gung-ho about one day succeeding his grandfather as the Lord of Pandemonium. He thinks yokai are good. A presentation at school suggests that they aren’t. A powerful yokai tries a power play, and attempts to assassinate Rikuo by destroying his school bus. Rikuo wasn’t where and now his classmates are trapped. Rikuo’s yokai blood reacts to the danger and he leads a group of yokai to rescue his friends and stop the rouge yokai. Fast forward 4 years later. Rikuo has done a complete 360. Now he wants nothing to do with yokai while all of his classmates at school believe in and love yokai. They all go to a local abandoned building to look for them, as Rikuo tries to keep the yokai away from his classmates. I really liked the first chapter, and was feeling a lot of good potential coming fromt his title. Then I got to the second chapter. I did not like the total change in Rikuo. He’s become a “nice” guy, offering to do things for kids at school, which almost looks like he’s being bullied and/or taken advantage of. He really comes off as weak and useless, and reminds me a lot of Yugi from Yu-Gi-Oh! I really didn’t like him, and preferred the stronger, more confident “Other Yugi.” I’m getting the same vibe here from Rikuo. It’s only two chapters in, so things might change for the better again. I’ll wait and see.

This was definitely a good issue. The new manga greatly improved the magazine in general, and now I have more reasons than just One Piece to read it. I can’t really say the same for the online side though. Viz pushed that other manga would be available to SJ subscribers, but that’s turned out to be “extended previews” of upcoming volumes, and will only be available when the volume is actually releases. There still no world at how long the previews will last, or if previous chapters of Nura will remain on like or if they will be taken down when the volume comes out. I’m guessing it’s gonna be the latter. But, I’m not subscribing for the online content, so it’s no big deal…for now.

Dr. Slump vol 12 and O-Parts Hunter vol 5

Dr. Slump Volume 12

Buy This Book

By Akira Toriyama  ♦ Viz Media ♦ Teen ♦ Action/Comedy ♦ $7.99
Rating: ★★★★☆

In an especially tearful episode, Senbei fixes the anti-gravity device on the Tsun family’s rocket, and they leave Penguin Village forever…or at least, for a few pages.  And in a slightly less tearful episode, Senbei fixes the anti-gravity device (again!), this time so that King Nikochan can return home—with some unwanted stowaways:  Arale and the Gatchans!

The only tears that usually come from a Dr. Slump volume are from laughter.  This series is all about the slapstick, and this volume doesn’t disappoint.  From Arale having a greeting battle with a space monster that threatens Nikochan’s home planet, to a thief that uses books to distract her victims as she robs them, there’s always a good reason to laugh.  Even in the less comical chapter where the Gatchans finding an egg that they and Arale decide to hatch, which leads the Norimaki household on a journey to take the baby Penseal home to his parents, they still find time to do laundry (in the Nile), get ice from the refrigerator (that Midori packs), and stop for sightseeing in France.  It might seem at first glance to be gags that have all been done before, but Toriyama’s cast of characters definitely give them new life.  And the “Day in the Life” photos of Toriyama were fun too.

Not all of the chapters were laugh-out-louds, but as a whole, this volume does a good job of entertaining.  It definitely merits returning to Penguin Village for more silliness from its inhabitants.

O-Parts Hunter Volume 5

Buy This Book

By Seishi Kishimoto ♦ Viz Media ♦ Action ♦ Teen + ♦ $9.99
Rating: ★★★★½

Jio’s friend Ball always dreamed of being strong—strong enough to help the resistance movement stop the maniacal governor Jaga who has a stranglehold on his hometown, and strong enough to defend his friends and his sister.  Now that he too is an O.P.T., it looks like Ball might stand a chance!  Can he, a novice when it comes to O-Parts, defeat a powerful member of the Zenom syndicate single-handed?

As we move toward the climax of the Entotsu storyline, this volume spotlights how much Ball and Jio have grown.  Ball, after all his bragging, finally figures out what it means to be an O.P.T., and shows all of his big talk wasn’t for nothing.  Jio has a greater obstacle to face, as he finally comes face to face with his inner demon, Satan, and makes a deal with the devil, so to speak.  And, though we are still faced with more questions than answers, we do learn a little more about Satan’s motives.  And, as you might suspect, they aren’t very nice.  Despite it’s slow start, this series is finally starting to get into its stride and it’s really starting to shine.

At its heart, O-Parts Hunter is a straight out action series.  It has an energy that’s really appealing without being big and flashy.  When I first started reading this series, it reminded me of another title, and it took me a while to figure out which; Dragon Ball.  Toriyama storytelling had the same straight forward action as this one.  The original Dragon Ball was a quest with a lot of fun and action.  O-Parts Hunter has that same energy, and it makes this title a lot of fun to read.  It was another one that I just couldn’t put down until the end.  And it looks like the action is really going to be taking off from here.

This Week in Manga: 12/4-12/10/10

It’s been another quiet week, with just a few stories, all being digital related. I almost think I should have just done a Digital Friday post with these stories. Of course, I almost didn’t get this posted at all. I just want to say, that migraine headaches SUCK! But, please do still enjoy stories on digital guilds, advice, revamps, and some Japan news, and of course, all the regulars you’ve come to expect; podcasts and the Manga Village roundup. More after the break.

Continue reading This Week in Manga: 12/4-12/10/10

Shonen Jump December 2010

This month’s installment of the Shonen Jump drive-by is late because my subscription issue seems to have gone astray in the mail, and had to go buy one. The subscription provider’s answer to a missing issue is always “We’ll extend your subscription by a month.” But of course, that doesn’t help me  get the mag! Fortunately, my local Barnes & Noble still had issues, so I could pick it up. The big news for this issue has already been all over the interwebs, but I’ll mention it here too. There will be two new titles added to the magazine. FINALLY! Psyren and Yu-Gi-Oh! 5D will start in the next issue, January 2010. I’ll be fighting to get the issue first now. My youngest daughter has discovered Yu-Gi-Oh! and has already gone through all my old Shonen Jumps. The other big news is that suppliment titles will be put up online for subscribers only to read online. There isn’t any more information on that other than some of the titles will be Bakuman, Nura: Rise of the Yokai Clan and Toriko. We also don’t know if these will be full series serializations, how long they will be available online, or just extended previews. Next issue will hopefully have more infor about that.

The layout at the beginning has been refined some, as the video games and anime sections are cleaned up a little, and become easier to read. And there’s a handy guide telling you where you can find Shonen Jump anime online. It’s on a quick and easy to read grid, if you like to watch your anime online.

The manga starts out with the final preview chapter of Genkaku Picasso. Sugiura’s problem is solved, and it turned out to be a rather unexpected resolution. The picture of Sugiura’s heart afterword has a lot of hope in it. The picture of his father’s heart was a nice one too. I enjoyed this preview, and this title will go on to my want to read list. I don’t know it it’s a must read, but I enjoyed these chapters enough to want to see how a whole chapter stands up.

Naruto is next with Sasuke bailing with Madara and takes his next step down to total darkness. The plot to get the Eight-tails beast by the Akatsuki, while the Daimyos of the 5 different lands ratify the alliance. With Danzo’s death, the issue of a new Hokage comes up, but proves to be less of an issue than thought. Naruto gets summoned back before the Giant Frog Sage and gains the key to the Fourth Hokage’s seal, allowing him to be able to free the Nine-Tails. Then Kabuto makes his move toward the Akatsuki. These chapters are all about tying up old threads and starting up the new ones for the comimg ninja battle. They feel a lot like moving pieces on a chess board. There’s plenty of information expounded, but not a lot of action. It’s the lull before the storm.

Bleach follows up with Ichigo continuing to get his butt kicked, Pesche and Dondochakka not getting to be as impressive as they could have been (which I consider disappointing), and the a suprise rescue comes in the form of several of the captains to rescue Ichigo and the gang. And of course, the captains are matched up against espadas that match their own talent. Kenpachi takes on Nnoitora, Mayuri against Szayelaporro, and Byuakuya against Zommari. Retsu and her assistant are only there to heal the wounded, friend and foe alike. The chapters in this issue end at 299, so the new year can start with 300 which looks to be another big, blowout fight. It’s a lot of posturing between the Captains and the espadas, as you would expect. I really didn’t care for the way Kubo had Nnoitora “gag” Orihime. It’s too easy to take it the wrong way.

Ultimo finishes up with Yamato returning from the past right back into the fight he just left. He tries to save Iruma again, but it’s all in vain. Musayama takes a hit and Jealosy tries to claim Yamato for being incompetant “the supreme evil”. But he’s stopped by what, or who, is in Yamato’s heart, and the past is set up to repeat itself again. Yamato and Musayama are saved by the Doctor Koun, who is parterned with Pardonner, on of the six perfections. He leaves with Ultimo while two other perfections, Machi and Hiroshi speak with the doctor. I was hoping Ulitmo would get better with the time traveling, and for a moment it almost seemed that it would, but a return to the present sends it back to the same old, same old. I don’t see any hope of this series getting better.

One Piece ends the issue with even more serious fighting. I didn’t think things could get more tense than they already were, but Oda managed to do it. The struggle to reach Ace on the platform continues as White Beard’s pirates seem to be losing to the navy. Ace is about to lose his head when Luffy comes racing in, unintentionally using his Haki, which gives Ace a few more minutes, and gives him the full support of White Beard and his men. He nearly makes it to Ace but is blocked by Garp. It becomes grandfather vs grandson, but Luffy doesn’t stop, and it seems blood is thicker than water. Now it’s a race to free Ace and it becomes a tit-for-tat as everything Luffy tries is countered by the Navy, until Mr. 3 comes to the rescue. Then it’s Fire Fist and Straw Hat against the Navy! I have to say, I was surprised by this outcome, but I didn’t take Luffy’s haki into consideration. I was going by his bute strength, which didn’t seem to be enough. I love that Luffy just continued to earn the respect of the pirates and scorn of the navy, when all he wanted to do was save his brother. This has been some really awesome action, but I think I’m ready for a breather, and I’m sure Luffy is too.

I’m really looking forward to the next issue, with all the changes that have been promised. Yu-Gi-Oh! GX didn’t impress me (but the manga is waaaayyyy better than the anime), so hopefully 5D will be an improvement. And having a sci-fi oriented title in the magazine with Psyren will hopefully shake things up a bit. SJ has been dying on the vine with no new blood for so long. This time when they call the changes an evolution, they can actually mean it.

Tech Friday: Nothing Changes

Viz has been hyping changes lately. Back in July, at SDCC, they promised big changes for Shonen Jump. Two weeks ago, they started hinting at “big changes” coming “soon”. Those “big changes” have finally been revealed. Shonen Jump will have some exclusive online manga that only subscribers can access, and they will be selling manga through an iPad app.  Whoo. Big changes. Yeah….uh, no. There is nothing really big about these announcements, nor are they any real changes.

Continue reading Tech Friday: Nothing Changes